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Murl Engine API
Version 2018.3
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The ShaderParameter node class. More...
#include <murl_graph_shader_parameter.h>
The ShaderParameter node class.
materialId="" [String]
The ID of a Graph::IMaterial node to source a parameter from. See Murl::Graph::IShaderParameter::GetMaterialNodeTarget().
programId="" [String]
The ID of a Graph::IProgram node to source a parameter from. See Murl::Graph::IShaderParameter::GetProgramNodeTarget().
shaderId="" [String]
The ID of a Graph::IShader node to source a parameter from. See Murl::Graph::IShaderParameter::GetShaderNodeTarget().
shaderResourceId="" [String]
The ID of a Resource::IShader object to source a parameter from. See Murl::Graph::IShaderParameter::GetShaderResourceTarget().
Additional Inherited Members | |
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typedef Array< const ClassInfo *> | ClassInfoArray |
Definition of an array of ClassInfo objects. More... | |
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virtual | ~IFactoryObject () |
The destructor. More... | |
virtual const ClassInfo * | GetObjectClassInfo () const=0 |
Get the object instance's class info, if present. More... | |
virtual void | ResetObjectProperties ()=0 |
Reset the object instance's properties to their default values. | |
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static const PropertyInfo * | GetPropertyInfo () |
Get the class' property info struct. More... | |
static const AttributeInfo * | GetAttributeInfo () |
Get the class' attribute info struct. More... | |
static void | ResetProperties (IFactoryObject< INode > *object) |
Reset an object instance's properties to their default values. More... | |