Murl Engine API  Version 2018.3
Murl::Resource::NativeAudio Class Reference

The native audio resource class. More...

#include <murl_resource_native_audio.h>

Detailed Description

The native audio resource class.

Native audio resources are automatically generated from various audio resource types (such as OggAudio or WavAudio) when using the resource_packer tool.

See Resource::IAudio::Iff for native file format specific information.

Inheritance diagram for Murl::Resource::NativeAudio:
Murl::Resource::Audio Murl::Resource::Object Murl::Resource::IAudio Murl::Resource::IObject Murl::IFactoryObject< IObject >

Additional Inherited Members

- Public Types inherited from Murl::IFactoryObject< IObject >
typedef Array< const ClassInfo *> ClassInfoArray
 Definition of an array of ClassInfo objects. More...
 
- Public Member Functions inherited from Murl::IFactoryObject< IObject >
virtual ~IFactoryObject ()
 The destructor. More...
 
virtual const ClassInfo * GetObjectClassInfo () const=0
 Get the object instance's class info, if present. More...
 
virtual void ResetObjectProperties ()=0
 Reset the object instance's properties to their default values.
 
- Static Public Member Functions inherited from Murl::IFactoryObject< IObject >
static const PropertyInfoGetPropertyInfo ()
 Get the class' property info struct. More...
 
static const AttributeInfoGetAttributeInfo ()
 Get the class' attribute info struct. More...
 
static void ResetProperties (IFactoryObject< IObject > *object)
 Reset an object instance's properties to their default values. More...
 

The documentation for this class was generated from the following file: