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Murl Engine API
Version 2018.3
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The FlatVideoSequenceTexture node class. More...
#include <murl_graph_flat_video_sequence_texture.h>
The FlatVideoSequenceTexture node class.
videoSourceId.N="" [String]
A single video source node ID at index N to reference. See Murl::Graph::IVideoSequence::GetVideoSourceNodeTarget().
videoSourceIds="" [String]
A comma-separated list of the video source node IDs to reference. See Murl::Graph::IVideoSequence::GetVideoSourceNodeTarget().
enableTimelineStalling="false" [Bool]
Enable/disable timeline stalling. See Murl::Graph::IPlayable::SetTimelineStallingEnabled().
endlessLoop="false" [Bool]
Enable/disable endless looping. See Murl::Graph::IPlayable::SetEndlessLoopEnabled().
Additional Inherited Members | |
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typedef Array< const ClassInfo *> | ClassInfoArray |
Definition of an array of ClassInfo objects. More... | |
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virtual | ~IFactoryObject () |
The destructor. More... | |
virtual const ClassInfo * | GetObjectClassInfo () const=0 |
Get the object instance's class info, if present. More... | |
virtual void | ResetObjectProperties ()=0 |
Reset the object instance's properties to their default values. | |
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static const PropertyInfo * | GetPropertyInfo () |
Get the class' property info struct. More... | |
static const AttributeInfo * | GetAttributeInfo () |
Get the class' attribute info struct. More... | |
static void | ResetProperties (IFactoryObject< INode > *object) |
Reset an object instance's properties to their default values. More... | |