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Murl Engine API
Version 2018.3
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The IShaderParameters graph node interface. More...
#include <murl_graph_i_shader_parameters.h>
The IShaderParameters graph node interface.
A shader parameters node represent a specialized constant buffer parameters node, and can be used to define a set of parameter groups and parameters that are sourced from a given shader node or resource. All group and parameter names are taken from the given shader and pre-initialized with any default values present, in the correct order for the shader to work correctly.
See the Graph::IConstantBufferParameters base interface for additional information.
Public Member Functions | |
virtual INode * | GetNodeInterface ()=0 |
Get the mutable Graph::INode interface. More... | |
virtual const INode * | GetNodeInterface () const =0 |
Get the constant Graph::INode interface. More... | |
virtual IParameters * | GetParametersInterface ()=0 |
Get the mutable Graph::IParameters interface. More... | |
virtual const IParameters * | GetParametersInterface () const =0 |
Get the constant Graph::IParameters interface. More... | |
virtual IConstantBufferParameters * | GetConstantBufferParametersInterface ()=0 |
Get the mutable Graph::IConstantBufferParameters interface. More... | |
virtual const IConstantBufferParameters * | GetConstantBufferParametersInterface () const =0 |
Get the constant Graph::IConstantBufferParameters interface. More... | |
virtual IMaterialNodeTarget * | GetMaterialNodeTarget ()=0 |
Get the mutable Graph::IMaterial container storing the material to source parameters from. More... | |
virtual const IMaterialNodeTarget * | GetMaterialNodeTarget () const =0 |
Get the constant Graph::IMaterial container storing the material to source parameters from. More... | |
virtual IProgramNodeTarget * | GetProgramNodeTarget ()=0 |
Get the mutable Graph::IProgram container storing the shader program to source parameters from. More... | |
virtual const IProgramNodeTarget * | GetProgramNodeTarget () const =0 |
Get the constant Graph::IProgram container storing the shader program to source parameters from. More... | |
virtual IShaderNodeTarget * | GetShaderNodeTarget ()=0 |
Get the mutable Graph::IShader container storing the shader to source parameters from. More... | |
virtual const IShaderNodeTarget * | GetShaderNodeTarget () const =0 |
Get the constant Graph::IShader container storing the shader to source parameters from. More... | |
virtual IShaderResourceTarget * | GetShaderResourceTarget ()=0 |
Get the mutable Resource::IShader container storing the shader to source parameters from. More... | |
virtual const IShaderResourceTarget * | GetShaderResourceTarget () const =0 |
Get the constant Resource::IShader container storing the shader to source parameters from. More... | |
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pure virtual |
Get the mutable Graph::INode interface.
This method returns a mutable pointer to the node's Graph::INode interface, to be able to query or modify common node properties such as active state, visibility or ID.
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pure virtual |
Get the constant Graph::INode interface.
This method returns a constant pointer to the node's Graph::INode interface, to be able to query common node properties such as active state, visibility or ID.
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pure virtual |
Get the mutable Graph::IParameters interface.
This method returns a mutable pointer to the node's Graph::IParameters interface, to be able to query or modify common parameter properties.
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pure virtual |
Get the constant Graph::IParameters interface.
This method returns a constant pointer to the node's Graph::IParameters interface, to be able to query common parameter properties.
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pure virtual |
Get the mutable Graph::IConstantBufferParameters interface.
This method returns a mutable pointer to the node's Graph::IConstantBufferParameters interface.
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pure virtual |
Get the constant Graph::IConstantBufferParameters interface.
This method returns a constant pointer to the node's Graph::IConstantBufferParameters interface.
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pure virtual |
Get the mutable Graph::IMaterial container storing the material to source parameters from.
This method returns a mutable pointer to the node's Graph::IMaterial container that can be used to set or query the material node to source parameters from.
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pure virtual |
Get the constant Graph::IMaterial container storing the material to source parameters from.
This method returns a constant pointer to the node's Graph::IMaterial container that can be used to query the material node to source parameters from.
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pure virtual |
Get the mutable Graph::IProgram container storing the shader program to source parameters from.
This method returns a mutable pointer to the node's Graph::IProgram container that can be used to set or query the shader program node to source parameters from.
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pure virtual |
Get the constant Graph::IProgram container storing the shader program to source parameters from.
This method returns a constant pointer to the node's Graph::IProgram container that can be used to query the shader program node to source parameters from.
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pure virtual |
Get the mutable Graph::IShader container storing the shader to source parameters from.
This method returns a mutable pointer to the node's Graph::IShader container that can be used to set or query the shader node to source parameters from.
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pure virtual |
Get the constant Graph::IShader container storing the shader to source parameters from.
This method returns a constant pointer to the node's Graph::IShader container that can be used to query the shader node to source parameters from.
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pure virtual |
Get the mutable Resource::IShader container storing the shader to source parameters from.
This method returns a mutable pointer to the node's Resource::IShader container that can be used to set or query the shader node to source parameters from.
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pure virtual |
Get the constant Resource::IShader container storing the shader to source parameters from.
This method returns a constant pointer to the node's Resource::IShader container that can be used to query the shader node to source parameters from.