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Murl Engine API
Version 2024.1
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The ResourceBspCuller node class. More...
#include <murl_graph_resource_bsp_culler.h>
The ResourceBspCuller node class.
meshResourceId="" [String]
The ID of the mesh resource that contains a BSP tree used for culling. See Murl::Graph::IResourceMeshCuller::GetMeshResourceTarget().
Additional Inherited Members | |
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using | ClassInfoArray = Array< const ClassInfo * > |
Definition of an array of ClassInfo objects. | |
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enum | IntersectionFlags : UInt32 { INTERSECTION_FLAG_VOLUME , INTERSECTION_FLAG_NEAR_PLANE , INTERSECTION_FLAG_FAR_PLANE , INTERSECTION_FLAG_ALWAYS , INTERSECTION_FLAG_NONE , INTERSECTION_FLAG_ALL } |
Intersection flags. More... | |
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~IFactoryObject () override | |
The destructor. | |
virtual const ClassInfo * | GetObjectClassInfo () const=0 |
Get the object instance's class info, if present. More... | |
virtual void | ResetObjectProperties ()=0 |
Reset the object instance's properties to their default values. | |
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static const PropertyInfo * | GetPropertyInfo () |
Get the class' property info struct. More... | |
static const AttributeInfo * | GetAttributeInfo () |
Get the class' attribute info struct. More... | |
static void | ResetProperties (IFactoryObject< INode > *object) |
Reset an object instance's properties to their default values. More... | |