![]() |
Murl Engine API
Version 2025.1
|
The ITimelineStateCopy graph node interface. More...
#include <murl_graph_i_timeline_state_copy.h>
The ITimelineStateCopy graph node interface.
Nodes implementing this interface provide a means to copy the current timeline state assignment (performed via an ITimelineState node) at a given source unit to a given destination unit.
See Graph::ITimelineState for additional details.
Public Member Functions | |
| virtual INode * | GetNodeInterface ()=0 |
| Get the mutable Graph::INode interface. More... | |
| virtual const INode * | GetNodeInterface () const =0 |
| Get the constant Graph::INode interface. More... | |
| virtual Bool | SetSourceUnit (UInt32 unit)=0 |
| Set the source unit to copy the state assignment from. More... | |
| virtual UInt32 | GetSourceUnit () const =0 |
| Get the source unit to copy the state assignment from. More... | |
Public Member Functions inherited from Murl::Graph::IStateUnit | |
| virtual Bool | SetUnit (UInt32 unit)=0 |
| Set the unit index to use. More... | |
| virtual UInt32 | GetUnit () const =0 |
| Get the unit index to use. More... | |
|
pure virtual |
Get the mutable Graph::INode interface.
This method returns a mutable pointer to the node's Graph::INode interface, to be able to query or modify common node properties such as active state, visibility or ID.
|
pure virtual |
Get the constant Graph::INode interface.
This method returns a constant pointer to the node's Graph::INode interface, to be able to query common node properties such as active state, visibility or ID.
Set the source unit to copy the state assignment from.
| unit | The source unit, from 0 to IEnums::NUM_TIMELINE_UNITS-1. |
|
pure virtual |
Get the source unit to copy the state assignment from.