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Murl Engine API
Version 2025.1
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The point of view mapping. More...
#include <murl_i_game_controller_mapping.h>
The point of view mapping.
Describes how to map the pov raw data to a game controller button.
Public Member Functions | |
| PovMapping () | |
| The default constructor. | |
| PovMapping (UInt32 povIndex, Float rangeStart, Float rangeEnd, IEnums::GameControllerButton destinationButton) | |
| Constructor taking initialization values. More... | |
| bool | operator== (const PovMapping &rhs) const |
| The "equal to" comparison operator. More... | |
| bool | operator!= (const PovMapping &rhs) const |
| The "not equal to" comparison operator. More... | |
Public Attributes | |
| UInt32 | mPovIndex |
| The pov index to read the raw pov value from. | |
| Float | mRangeStart |
| The pov raw data range start value (excluding). | |
| Float | mRangeEnd |
| The pov raw data range end value (excluding). | |
| IEnums::GameControllerButton | mDestinationButton |
| The destination button to post if the raw pov value is in range. | |
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inline |
Constructor taking initialization values.
| povIndex | The pov index to read the raw pov value from. |
| rangeStart | The pov raw data range start value (excluding). |
| rangeEnd | The pov raw data range end value (excluding). |
| destinationButton | The destination button to post if the raw pov value is in range. |
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inline |
The "equal to" comparison operator.
| rhs | The right hand side point of view mapping to compare. |
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inline |
The "not equal to" comparison operator.
| rhs | The right hand side point of view mapping to compare. |