![]() |
Murl Engine Lua Addon API
Version 1.0 beta
|
The IStateSlot property interface.
This interface provides a common way to select a generic "slot" in which an object is used. One application of this mechanism is found in the Graph::IProcessOutputTracker interface, where e.g. different video rendering entities like textures, materials etc. are assigned to specific slots during scene graph traversal, using state nodes like Graph::ITextureState or Graph::IMaterialState, respectively. In this case, these slots serve as a connection for rendering geometry with dynamically assigned properties. See also Graph::IStateUnit.
Set the slot index to use.
slot | The slot index. |
Get the slot index to use.
Integer GetSlot()