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Murl Engine Lua Addon API
Version 1.0 beta
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The ILightStateCopy graph node interface.
Nodes implementing this interface provide a means to copy the current light state assignment (performed via an ILightState node) at a given source unit to a given destination unit.
See Graph::ILightState for additional details.
Get the constant Graph::INode interface. This method returns a constant pointer to the node's Graph::INode interface, to be able to query common node properties such as active state, visibility or ID.
Murl.Graph.INode GetNodeInterface()
Set the source unit to copy the state assignment from.
Boolean SetSourceUnit(Integer unit)
unit | The source unit, from 0 to IEnums::NUM_LIGHT_UNITS-1. |
Get the source unit to copy the state assignment from.
Integer GetSourceUnit()