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Murl Engine Lua Addon API
Version 1.0 beta
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The point of view mapping.
Describes how to map the pov raw data to a game controller button.
The default constructor.
Murl.IGameControllerMapping.PovMapping new()
Constructor taking initialization values.
Murl.IGameControllerMapping.PovMapping new(Integer povIndex, Number rangeStart, Number rangeEnd, Murl.IEnums.GameControllerButton destinationButton)
povIndex | The pov index to read the raw pov value from. |
rangeStart | The pov raw data range start value (excluding). |
rangeEnd | The pov raw data range end value (excluding). |
destinationButton | The destination button to post if the raw pov value is in range. |
The "equal to" comparison operator.
The pov index to read the raw pov value from.
The pov raw data range start value (excluding).
The pov raw data range end value (excluding).
The destination button to post if the raw pov value is in range.