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Murl Engine Lua Addon API
Version 1.0 beta
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The button mapping.
Describes how to map the button raw data to a game controller button.
The default constructor.
Murl.IGameControllerMapping.ButtonMapping new()
Constructor taking initialization values.
Murl.IGameControllerMapping.ButtonMapping new(Integer buttonIndex, Murl.IEnums.GameControllerButton destinationButton)
buttonIndex | The button index to read the raw button value from. |
destinationButton | The destination button to post the button state. |
The "equal to" comparison operator.
The button index to read the raw button value from.
The destination button to post the button state.