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Murl Engine Lua Addon API
Version 1.0 beta
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The IBallJoint graph node interface.
A ball joint (also known as a ball-and-socket joint) is a joint that connects two bodies by enforcing a translation constraint along each of the three axes in 3D space, while leaving the rotation axes unconstrained (3 degrees of freedom).
Get the constant Graph::INode interface. This method returns a constant pointer to the node's Graph::INode interface, to be able to query common node properties such as active state, visibility or ID.
Murl.Graph.INode GetNodeInterface()
Get the constant Graph::ITransform interface. This method returns a constant pointer to the node's Graph::ITransform interface, to be able to query the node's transformation matrix and depth order.
Murl.Graph.ITransform GetTransformInterface()
Get the constant Graph::IJoint interface. This method returns a constant pointer to the node's Graph::IJoint interface, to be able to query common joint-related properties.
Murl.Graph.IJoint GetJointInterface()