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Murl Engine Lua Addon API
Version 1.0 beta
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A generic array template class for moveable objects eg. structs or fundamental data types like UInt32, Real, etc.
The array class works for moveable objects only, use ObjectArray class for storing non-moveable objects.
This class is based on the NTL Vector container, see http://www.ultimatepp.org
Murl.Array.Bool
Murl.Array.Double
Murl.Array.Float
Murl.Array.GraphIController
Murl.Array.GraphINamespace
Murl.Array.GraphINode
Murl.Array.GraphITrackerResultConst
Murl.Array.IGameCenterAchievementEntryConst
Murl.Array.IGameCenterLeaderboardEntryConst
Murl.Array.IGameCenterPlayerConst
Murl.Array.IGameControllerMappingAxisMapping
Murl.Array.IGameControllerMappingAxisRawData
Murl.Array.IGameControllerMappingButtonMapping
Murl.Array.IGameControllerMappingPovMapping
Murl.Array.Real
Murl.Array.SInt16
Murl.Array.SInt32
Murl.Array.SInt64
Murl.Array.SInt8
Murl.Array.SharedPointerNetISocket
Murl.Array.String
Murl.Array.UInt16
Murl.Array.UInt32
Murl.Array.UInt64
Murl.Array.UInt8
Murl.Array.WChar